Ab­strac­tions II

9:00AMOctober 8 2019Daniel Tompkins

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Maps and Sched­ules

The schedule tool on ab­strac­tions.io wasn't bad, but I found it a little hard to use. The biggest issue was the map, which did not con­tain a legend.

I used this schedule picker (quickly thrown to­gether by Think Co.) and made this im­proved map 👇. This was also thrown to­gether, but felt a little easier to read.

Map of the Pittsburgh Convention center with a legend for finding Abstractions conference rooms.
Map of the Pittsburgh Convention center with a legend for finding Abstractions conference rooms.

For what it's worth, a little con­fu­sion on the layout of the rooms was NBD con­sid­ering the small crew at Code & Supply that was re­spon­sible for man­aging this in­cred­ible con­fer­ence! I re­ally en­joyed Ab­strac­tions II!

Set­tling In...

The C&S people got a lot of flak for the NFC (near-field com­mu­ni­ca­tion) wrist­bands, but they were hardly an in­con­ve­nience. The con­fer­ence center is so beau­tiful, and was such fun to ex­plore. I also snuck into the Ar­cade for a couple min­utes and played some pin­ball and Cen­tipede . Somehow the high score on there was like 400k!

Flyer for the 1980 arcade game, Centipede
Flyer for the 1980 arcade game, Centipede

Having never played some of these OG ar­cades, I was re­ally amazed at the bright­ness and sharp­ness of the pixels on those old CRT mon­i­tors. Up­date. I fi­nally made it on the score­board, but was still miles be­hind "DBH". Holy shit. How do people get that good at videogames??

Not nearly as high as "DBH", but not bad for a couple hours practice...
Not nearly as high as "DBH", but not bad for a couple hours practice...

They had Galaga, Ms.Pac-Man, Pac-Man, Donkey Kong, half a dozen pin­ball ma­chines, and a re­ally dra­matic media art in­stal­la­tion with a pro­jector and a kinect (al­most missed it!). There was also a "silly hat" making con­fer­ence (that's al­ways open), and an­other room next-door that was ex­clu­sively for playing board games.

Be­sides Games... LOOT!

I went to a lot of in­cred­ible talks, and I'm def­i­nitely looking for­ward to the next con­fer­ence. There was tons of con­fer­ence loot. If you like stickers, pins, koozies, and other free­bies you walked out a king. It wasn't a mas­sive con­fer­ence, but there was still a ton to do and see.

Ab­strac­tions con­fer­ence loot ga­lore! Stickers, pins, and more! Follow on Twitter for more.

Abstractions conference loot galore! Stickers, pins, and more!
Abstractions conference loot galore! Stickers, pins, and more!

Closing Thoughts— Ab­strac­tions III??

Hope­fully the money and hype that this year's con­fer­ence gen­er­ated can help go to­wards even bigger-name guests at Ab­strac­tions III! That's not to say that this year's guests weren't phe­nom­enal. The day-two keynote by Si­mone Giertz about her journey from am­a­teur maker to YouTube-star was in­spiring and prac­tical.

Ad­di­tion­ally, two of my co-workers, Remy Porter and Jordan Par­sons, gave some won­derful talks. Remy showed off his im­prov and synth-building skills, and Jordan talked about his ca­reer in media art, dig­ital fab­ri­ca­tion, and de­sign. The C&S crew did a great job of mixing local flavor with some big names in soft­ware and dig­ital de­sign.

If you'd like to see more of the talks, checkout Code & Sup­ply's record­ings of the talks on their YouTube channel. Sorry it took me a month and a half to do a more in-depth recap of the con­fer­ence; I hope to see you there next time.